6-year Anniversary Event
This year’s anniversary event was a huge success, thank you to everyone who logged on and participated - we hope you enjoyed gambling your time for block game rewards. This event was unique due to the gameplay-changing effect of relics dropping from cobblestone mining. Although this was a significant modification, it allowed us to run an event which could accomodate everybody who wanted to join rather than the lucky few who happened to be online and at spawn at the right time to receive relics from a drop. Thanks to the success and positive feedback from players, there may be more custom events like this in future, although not for a long time.
Folia Update Status
Public testing of the new Folia plugins is now live on /server folia with exclusive cosmetic rewards for any successful bug reports filed on our Discord server (provided that the bugs relate to the Folia server plugins or configuration specifically). The initial testing has not raised any major issues and so the update to Folia for the main server should go ahead as planned.
The current timeline for the update is:
- Temporary (fresh) map on main server running Folia on Sunday 13th April
- Update main map to Folia on Tuesday 15th April
The temporary map will replace the main map for 2 days to allow for testing of the new plugins and Folia in general on a larger scale than the testing server.
At this point, the significant parts of the project are almost complete:
- New custom plugins (~80%)
- Replacment plugin configuration (~90%)
- Anticheat (Grim) configuration and fixes (~70%)
- Fixing existing plugins (50%)
Folia Server Configuration
As well as the development and configuration of new plugins, the server itself will be reconfigured for Folia. This will include resetting many Bukkit, Spigot and Paper server settings to their default values which should bring entities closer to their vanilla behaviour. In future, a comprehensive list of server configurations will be published and updated regularly, but as there are many sensitive options such as terrain and feature seeds, the entire files themselves can’t be made public.
Currently, the following configuration options are set on the test server and will be set on the main server once we update. All other options will be left at their default values. See the full list of configuration options and their defaults here.
Please remember this list of configurations is subject to change and may be invalid if you are reading this post in the future.
server.properties
difficulty=hard
enforce-secure-profile=false
simulation-distance=5
(Likely to be reduced)view-distance=8
(May be reduced)
bukkit.yml
spawn-limits.monsters: 20
(Likely to change)
This value was reduced greatly from the default of 70 due to the low mob spawning range of 3 chunks. This may still result in an excessive number of mobs and so may be changed further. Note that this is not the global limit for monster spawns like in CraftBukkit, but uses Paper’s per-player mob spawning limits.
spigot.yml
mob-spawn-range: 3
(Current value preserved to keep spawn perimeter size constant)ticks-per.hopper-check: 4
(Current value preserved initially, likely to be reset to vanilla after update)
paper-global.yml
entities.armour-stands.do-collision-entity-lookups: false
entities.armour-stands.tick: false
entities.despawn-ranges.<ALL>.hard: 48
entities.despawn-ranges.<ALL>.soft: 32
environment.nether-ceiling-void-damage-height: 127
environment.optimize-explosions: true
misc.legacy-ender-pearl-behavior: true
chunks.entity-per-chunk-save-limit.arrow: 32
chunks.entity-per-chunk-save-limit.ender_pearl: 64
chunks.entity-per-chunk-save-limit.fireball: 32
chunks.entity-per-chunk-save-limit.snowball: 16
chunks.entity-per-chunk-save-limit.villager: 1024
(High placeholder value, likely to be reduced)chunks.entity-per-chunk-save-limit.wither_skull: 16
chunks.entity-per-chunk-save-limit.wither: 4
(Likely to change)chunks.entity-per-chunk-save-limit.tnt: 16
collisions.fix-climbing-bypassing-cramming-rule: true
behaviour.disable-chest-cat-detection: true
spawning.count-all-mobs-for-spawning: true
maps.item-frame-cursor-limit: 12
maps.item-frame-cursor-update-interval: 60
misc.redstone-implementation: EIGENCRAFT
misc.update-pathfinding-on-block-update: false
Tasks in Progress
The update to Folia is all that is being worked on at the moment. Updates about ongoing issues with the main and side servers will resume after Folia is live.